Completed as part of the second-semester sophomore-level Sponsored Project in Spring 2023. The project requires students to interact with outside design, marketing and engineering professionals. The student conducts research, broadly explores ideas and completes a final design that considers play value and market viability. This project was completed over 14 weeks. As part of this project Rayn helped organize a 'play lab' where kids/parents were brought in to play with existing product to inform that process.
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